Guided tours
Explore CStonx right inside the real pages: the available tours, how to start them, quit them from the keyboard and turn them off.
2 min read
On this page
A guided tour highlights, one by one, the elements of a real CStonx page and explains them in a few words. It never starts by itself: no welcome window, no forced tutorial. You start it yourself, from this page or from the Help menu of the page you are looking at.
Start a tour
Pick a module
Find it in the list below: each card shows the number of steps and what you need to follow it (account, team).
Click “Start the guided tour”
The real module page opens and the first step appears as soon as its content has loaded. If you are not signed in, CStonx first offers to sign in with Steam, then brings you back here to resume the tour.
Go at your own pace
Use Next and Previous, then Finish on the last step. Quit (or the Esc key) closes the tour at any time.
All the tours
Allow interactive guided tours
The launch buttons are available. Nothing starts without your click.
Dashboard
7 steps
Your signed-in home: recently viewed players, your shortcuts and your latest games.
Sign-in required · you will be sent to Steam
Global search
5 steps
Find a player, match, demo or lineup from a single field.
Players
3 steps
The player directory: look up by name or SteamID and filter the list.
Player profile
7 steps
Read a profile page: trust score, main stats and recent matches.
Sign-in required · you will be sent to Steam
Statistics
3 steps
Your personal page: tabs, current match and progression charts.
Approved account required · you will be sent to Steam
Demo analysis
5 steps
Send a demo (file or link) to get its analysis and 2D Replay.
Approved account required · you will be sent to Steam
2D Replay
5 steps
Review a match round by round on the map: rounds, layouts and players.
Approved account required · you will be sent to Steam
Nade Solver
6 steps
Find a smoke by simulation: map, settings, results and launch.
Approved account required · you will be sent to Steam
Library
4 steps
Find what you saved: collections, filters and list.
Approved account required · you will be sent to Steam
Team space
6 steps
Find your way around your team space: navigation, next events and indicators.
Team required · you will be sent to Steam
Playbook
5 steps
Browse the team’s strategies: search, filters, views and actions.
Team required · you will be sent to Steam
Tactical Board
6 steps
Read and edit a strategy on the map: tools, layers, panel and tabs.
Team required · you will be sent to Steam
Calendar and training
5 steps
See the team’s sessions, preparations and matches on a calendar.
Team required · you will be sent to Steam
Match preparation
4 steps
Organize a match preparation and find scouting reports.
Team required · you will be sent to Steam
Scouting
6 steps
Read an opponent report: maps, tendencies, patterns, players and sources.
Team required · you will be sent to Steam
From the keyboard
- Esc
- Quit the tour immediately.
- →
- Next step.
- ←
- Previous step.
- Tab
- Move between the buttons of the bubble.
What a tour does, and does not do
- It uses your real data and your real permissions: it creates no fake data and bypasses no access.
- It runs no Nade Solver computation, sends no notification, saves nothing and changes nothing.
- It may open a tab or a panel when the demonstration needs it, never an action that changes your data.
- If an element is not displayed (module unavailable, account not approved, empty page), the step says so instead of getting stuck.
Turn them off
The Allow interactive guided tours switch at the top of the catalog hides their launch buttons. It is on by default and remembered in this browser only.
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